2 Window initialization error. 3 Application initialization error. 4 Error while opening file. 5 Read error. 6 The disk is full or the file is write-protected. Operation cancelled. Free some space or change the properties of the file you are writing to. 7 Memory problem. 8 Not enough memory! 9 File error! 10 Not enough memory!\n(Memory required = %li Kb, memory available = %li Kb) 11 Unknown format! 12 Cannot open window! 13 Cannot find %s! 14 There is not enough available space in the temporary drive. Free some disk space and try again. 15 Cannot open timer device.\n\nPlease install it using the control panel,\nrestart Windows, and run this program again. 16 %s: write error! 17 %s: read error! 18 Not enough memory.\nTry closing any other applications\nthat may be running and click on RETRY. 19 This application has been created with an old version of Click & Create.\nPlease load and save it using the current version. 20 This is not an application file! 21 Cannot load %s. This object might need an external program or library not yet installed. 22 Joystick not connected or driver not installed. 23 Cannot initialize Application. 32 This is not a sound file! 33 This is not a WAVE file! 34 Error in WAVE file! 35 Cannot play this file! 36 Failed to open waveform output device! 37 You must install Click & Create to your hard disk first.\nRun "setup.exe" from this disk to install. 38 There is no 256 color palette in this file! 39 Unknown external object! 40 Cannot paste frames using a different color format. 41 Warning, images may be corrupt. 50 Error in saved application! 51 %s is newer than this version of Click & Create. Do you want to load it anyway? 52 Cannot save this frame! 53 %s has been changed. \n\n %s 54 Save current application before creating a new one? 55 Save current application before exiting? 56 Save current application before proceeding? 57 A problem seems to have occured since you last edited the application "%s". Do you want to try and restore it? 58 Application successfully saved. 59 This file already exists. Save anyway? 60 An application will be overwritten. Save anyway? 61 This application has been created with an old version of Click & Create.\nDo you want to load it anyway? 62 This application has been created with a new version of Click & Create.\n Do you want to load it anyway? 63 This application is in %s.\nIt is going to be converted to %s. 64 This application is in %s.\nDo you want to convert it to %s? 65 The play area size must be greater than or equal to the application window size. 66 16 colors 67 256 colors 68 16 million of colors 69 16 colors 70 32768 colors 71 32768 colors 72 This stand alone application already exists. Do you want to replace it? 73 Another stand alone application exists at this location. Do you want to delete it? 74 Please, insert disk number %d in drive %s. 75 Direct Draw 76 Cannot overwrite an unprotected application! 77 Too many extensions... 78 Too many applications... 79 Too many external files... 80 Copyright © 1996 Corel Corporation and Europress Software Ltd 96 Frame %d 97 Don't play samples. 98 Play samples. 99 Don't play music. 100 Play music. 101 %d (Num. keypad) 102 Backspace 103 Tab 104 Clear 105 Enter 106 Shift 107 Control 108 Space bar 109 Page Up 110 Page Down 111 End 112 Home 113 Left Arrow 114 Up Arrow 115 Right Arrow 116 Down Arrow 117 Select 118 Execute 119 Ins 120 Del 128 Too many objects! 129 Too many animations! 130 Too many frames! 131 Invalid setup! 132 The initial value must be higher than the lower value.\nClick to try again. 133 The initial value must be lower than the higher value.\nClick to try again. 134 Do you want to delete the unused animations? 135 Other directions not empty! Do you want to replace them? 136 Cannot create object because you didn't type in the question. 137 Cannot create object because you didn't type in at least two answers. 138 Cannot create object because the first sentence is empty. 141 View Object 142 Do you want to stop? 144 Corel Click & Create 145 Corel Click & Create - Demo Version 146 Frame Editor 147 Storyboard Editor 148 Event Editor 149 Step Through Editor 150 Frame Objects 151 0 10 800 MS Sans Serif 152 0 12 400 Arial 153 Noname 154 App1 155 Fade Out 156 Fade In 157 Frame Editor - Frame %d 158 Library 159 Objects 160 Time Line 164 Load a sample 165 MIDI configure 166 Select sound driver 167 Load a sound file 168 Load a MIDI file 169 Play 170 Stop 171 Choose a music 172 Choose a sample 173 Wave File 174 AIFF File 175 Midi File 176 Other Applications 177 This Application 178 Mono 179 Stereo 180 %ld kHz 181 %d bits 182 %ld Kb 192 Pick objects from an application 193 Save frame objects as library 194 Load a picture 195 Load an animation (.FLI/.FLC) 196 Load a picture or animation 197 View 198 Select a new Click & Create Application 199 Picture files 200 Animation files 201 Click & Create Applications 202 All files 203 Load palette from 204 Application (*.cca)|*.cca|*.*|*.*| 205 Application (*.cca;*.gam)|*.cca;*.kca;*.gam|*.*|*.*| 224 Loading... 225 Saving... 226 Working... 227 Copying Frame(s)... 228 Cutting Frame(s)... 229 Pasting Frame(s)... 230 Deleting Frame(s)... 231 Saving system files... 232 Saving %s... 233 Remapping objects to new palette 234 Loading Extensions... 235 Building Library Index... 256 Frame %d 257 More... 258 Jump to frame %d 259 Frame 260 Picture 261 Animation 262 .KC File 265 Timed 266 Left button 267 Right button 270 Jump to 271 Go to next frame 272 Restart Application from frame 1 273 Quit Application 280 Frame %d 281 End of Application 304 %s : Quick Backdrop object, %s, width:%d, height:%d 305 %s : Backdrop object, %s 306 %s : Active object, 307 %s : Text object 308 %s : Question object 309 %s : Score object, player %d 310 %s : Lives object, player %d 311 %s : Counter object 320 Obstacle 321 No obstacle 322 Platform 323 Ladder 336 Resize object 337 Show children 338 Hide 339 Make Visible 340 Make Invisible 341 Align 368 User animation %d 369 Min 370 Value 371 Looping 372 Hot Spot 373 Action Point 374 Import Picture 375 %d image(s) 376 Format: 377 32x32 378 16x16 400 Game objects 401 Backdrop objects 402 Active objects 403 Text objects 404 Score objects 405 Lives objects 406 Counter objects 416 Create new frame 417 Create new object 432 Quick Backdrop Objects are locked, use preferences to unlock. 433 Backdrop Objects are locked, use preferences to unlock. 434 Active Objects are locked, use preferences to unlock. 435 Text and Question Objects are locked, use preferences to unlock. 436 This object is locked, use preferences to unlock. 437 A global object with the same name already exists.\nDo you want to replace the object by this global object? 448 Create New Quick Backdrop Object 449 Create New Backdrop Object 450 Create New Active Object 451 Create New Text Object 452 Create New Question Object 453 Create New Score Object 454 Create New Lives Object 455 Create New Counter Object 496 Hidden 497 Numbers 498 Vertical bar 499 Horizontal bar 500 Animation 501 Pick image from object 502 Edit Numbers 503 Vertical Bar Set-up 504 Horizontal Bar Set-up 505 Count from Left 506 Count from Right 507 Count down 508 Count up 509 View score counting 528 Edit... 529 New... 530 Please, close the text you are currently editing! 531 No Instructions 532 Text file (.TXT) 533 Write document (.WRI) 534 Help file (.HLP) 544 The window width must be higher than or equal to %d pixels. 545 The window height must be higher than or equal to %d pixels. 546 The window width cannot exceed %d pixels. 547 The window height cannot exceed %d pixels. 548 The playfield width cannot exceed %d pixels. 549 The playfield height cannot exceed %d pixels. 592 Size: %d by %d 608 VFW11 624 Please select a picture 625 Pictures| 626 Please select a K&C morph file 627 Morph files| 628 You must have 2 pictures to morph 629 You must set images number to 3 or more to process 630 Too many images 631 5X5 633 7X7 634 10X10 635 15X15 636 Warning 637 The two hot spots are differents !!! 656 Transparent color 657 Opaque 658 Semitransparent 659 Inverted 660 Xor 661 And 662 Or 663 Special 1 664 Special 2 665 Special 3 667 Special 4 668 Special 5 669 Special 6 670 Special 7 671 Special 8 800 Click here for help. 801 Quits this session of Click & Create. 802 Start the application. 804 Open application from disk to play or customize. 805 Save your application. 806 Expand or reduce the Click & Create window. 807 Shrink Click & Create into a small icon. Double click on the icon to restore full screen. 808 Double click to leave. 809 Move the object into the playfield. Left Click to place one copy. Right Click to place many. 810 Scroll up to see more. 811 Scroll down to see more. 812 Pick an object using the left mouse button. 813 Left click to select an object, right click to edit object. 814 Resize this object by dragging it's edge handles. Change it's colors by clicking with the right mouse button. 815 Resize this object by clicking with the right mouse button and dragging its box handles. 816 Alter this object by clicking with the right mouse button. 817 Select player to control this object: 1, 2, 3 or 4. 818 Alter the settings and test them with "Try Movement". 819 To reduce or enlarge this object, drag the box handles to the new size and click OK. 820 Expand view of Click & Create to full screen. 821 Restore the view of Click & Create to user defined size. 822 Double Click or Right mouse button to edit 823 Now click on any item to receive instant help. 832 Save Stand-Alone Application 833 Your stand-alone application was successfully saved.\n \nThe following files have been saved:\n - Setup.exe\n - Setup.bin\n - %s\n \n 834 You can now copy this application to a floppy disk\nand distribute it to anyone! 835 Your stand-alone application was successfully saved.\n\nYou can now run it from the \nfile manager or the program manager. 836 Save Screen Saver 837 Your Screen Saver was successfully saved.\n\nUse the Control Panel to run it. 838 Your Screen Saver was successfully saved.\n \nThe following files have been saved:\n - Setup.exe\n - Setup.bin\n - %s\n \n 839 Save As 840 The palette has changed. Do you want to remap all objects to the new palette? 841 This frame contains global objects. Do you want to remap them? 864 Transparent 865 Draw with 866 Draw with trans. 867 Your object should include at least one non transparent picture. 896 Quick Backdrop 897 Backdrop object 898 Active object 899 Text 900 Question 901 Score 902 Lives 903 Counter 912 Print 913 Clock 914 Video for Windows 915 QuickTime 916 FLI 917 CD-Audio 918 MCI 919 Hi-Scores 920 RTF Text 921 Edit 922 MPEG 923 Button 924 Combo Box 925 List 926 Window control 927 QuickTime VR 11010 the computer 11011 player 1 11012 player 2 11013 player 3 11014 player 4 11019 static 11020 mouse driven 11021 race car move 11022 eight directions 11023 ball 11024 taped 11025 intelligent 11026 board 11027 multiple movement 11028 platform 11030 OK 11031 Cancel 11040 Mouse movement setup 11050 Line 11051 Circle 11052 Taped mouse 11053 Move #%u - %s 11054 New movement 11069 Stop the application 11071 Run the application 11072 Return to editor 11100 east 11101 north-east 11102 north 11103 north-west 11104 west 11105 south-west 11106 south 11107 south-east 11140 Moved right 11141 Moved up+right 11142 Moved top 11143 Moved up+left 11144 Moved left 11145 Moved down+left 11146 Moved down 11147 Moved down+right 11200 Stopped 11201 Walking 11202 Running 11203 Appearing 11204 Disappearing 11205 Bouncing 11206 Shooting 11207 Jumping 11208 Falling 11209 Climbing 11210 Crouch down 11211 Stand up 11251 Collisions 11252 Movement 11253 Animation 11254 Position 11255 Direction 11256 Visibility 11257 Values 11258 Pick or count 11260 Position 11261 Movement 11262 Change 11263 Restore 11264 Animation 11265 Values 11266 Pick objects with reference to their value 11267 Count objects 11268 Pick and count objects 11271 Player control 11272 Score 11273 Number of Lives 11274 Player Control 11275 Limit conditions 11276 Always / Never 11277 10%s leaves the play area 11278 10%s enters the play area 11279 -No actions selected 11280 Set alterable value 11281 Add to alterable value 11282 Subtract from alterable value 11283 Spread a value 11284 Direction number %i 11285 Random direction (out of %i) 11286 ęd%li} 11287 Count 11288 %s toward ęd%li} at speed %i 11289 Choose an object 11290 a number between %i and %i 11291 (%i,%i) 11292 (%i,%i) from %s 11293 Please choose a delay 11294 controled by : %s 11295 movement : %s, 11296 possessions : %s 11297 Delete 11300 Application paused at %s 11301 Editing a previous event 11302 All the events 11303 Related to %s 11304 Related to %s and %s 11305 Related to %s, %s... 11306 (uninteruptable) 11307 Move actions 11308 Add actions to destination 11309 Replace destination actions 11310 Get rid of actions 11311 Move and add condition to destination 11312 Add condition to destination 11313 Replace destination condition 11314 Move condition 11315 Get rid of condition 11316 Move and add actions to destination 11317 Move event(s) 11318 Get rid of event line 11319 Dragging an object 11320 Move object column 11321 Replace object in condition 11322 Click & Create 11323 Cannot understand your expression.\n\nPlease correct it or choose CANCEL. 11324 10%s is leaving the play area 11325 Pressed fire 1 11326 Pressed fire 2 11327 Pressed fire 1+fire 2 11328 Joystick actions? 11329 Please choose one option: 11330 Selected actions: 11331 11%s Play sample "%s" 11332 00Jump to the next frame 11333 11%s is colliding with %s 11334 01Create %s 11335 10Destroy %s 11336 11%s is leaving the play area %s 11337 10%s is colliding with a background object 11338 11Have %s shoot %s 11339 21Add %s to Score of %s 11340 11%s is clicking on %s 11341 10Bounce %s 11342 10Wrap %s around play area 11343 11%s is entering the play area %s 11344 10%s is entering the play area 11345 Restart the application 11346 Next frame 11347 Previous frame 11348 Jump to frame number %i 11349 End the application 11350 Frame terminated at %s 11351 Enter new speed value: 11353 Edit the onditions 11358 Filter conditions 11360 What do you want to test ? 11362 Delete all actions 11363 Set direction 11364 Select movement 11365 About the application (timer equal %s) 11366 Event Sort Switched On 11367 You will lose the current event\norder if click OK to confirm. 11368 Try movement 11369 Running application 11410 Selected events : 11411 Edit 11412 *New condition 11413 Test a collision 11414 Test if user clicks on one object 11415 Collision with the background 11416 Object goes out of the play area 11417 Object enters the play area 11418 Object is in the play area 11419 Object is out of the play area 11420 Set direction of object 11421 No more of one object 11422 Number of objects 11423 Play a sample 11424 Play a music 11426 Create an object 11427 Enter new speed 11428 Enter value to add 11429 Enter delay 11430 Enter score to add 11431 Enter number of lives to add 11432 Set a variable 11433 Add to a variable 11434 Selection not valid 11435 Please one object in each list 11436 Absolute 11437 The dustbin 11438 Out of the play area, where? 11439 In the play area, where? 11441 Set position of object 11443 Set initial direction 11446 player %i 11447 direction %i 11448 No joystick action 11449 Drag the points to new positions and test with try movement 11450 Alter the movement zone on the play area, and press "Try movement" 11451 Note: result should be between %li and %li 11452 Choose an object to get information from 11453 Syntax error. 11454 Object not found. 11455 %s at speed %i 11456 zone (%i,%i) to (%i,%i) 11457 Valid expression. 11458 Set internal variable 11459 "%s" 11460 Correct the events 11461 The application will stop again on all the events. 11462 -New action 11463 10Stop %s 11464 Add a new condition for this object 11465 RGB(%i,%i,%i) 11466 00End the application 11467 01Frame's timer reaches %s 11469 %i 11470 21Add %s life to %s 11471 21Subtract %s to %s 11472 00Restart the current frame 11473 Make sounds 11474 Storyboard Controls 11475 Change %s's Score or Lives 11476 Change Object "%s" 11477 Create a New Object 11478 Destroy "%s" 11479 Have "%s" Shoot Another Object 11480 Bounce "%s" 11481 Wrap "%s" around play area 11482 Change Score 11483 Add a life 11484 Subtract a life 11485 Go to Next Frame 11486 Restart Current Frame 11487 End the Application 11488 Application Stopped because this #event# 11489 has occurred in your application : 11490 You can now choose to make #actions# happen 11491 whenever this situation appears again in your application. 11493 Selected Actions : 11494 This #event# is already defined 11495 within your application : 11496 You can choose new #actions# to perform 11497 whenever this event appears : 11499 You can also edit the selected actions : 11500 Restart the Application 11501 Go to Frame 11502 Go to Previous Frame 11503 00Jump to previous frame 11504 00Restart the application 11505 01Jump to frame %s 11506 Add condition to group 11511 on the left 11512 on the right 11513 on the left or right 11514 on the top 11515 on the top or left 11516 on the top or right 11517 on the top, left or right 11518 on the bottom 11519 on the bottom or left 11520 on the bottom or right 11521 on the bottom, left or right 11522 on the bottom or top 11523 on the bottom, top or left 11524 on the bottom, top or right 11525 anywhere 11530 Use the direction of "%s" 11531 Shoot in selected directions... 11532 Shoot in a selected direction (number %i) 11533 Shoot in a random direction, out of %i 11534 Shoot in direction of... 11535 Shoot in direction of %s 11536 paragraph %i at %s 11537 %i 11538 The keyboard 11539 The mouse 11540 clicks with left button 11541 clicks with middle button 11542 clicks with right button 11543 double-clicks with left button 11544 double-clicks with middle button 11545 double-clicks with right button 11550 Create Object 11551 ... More in Action Editor (%i actions) 11552 Joystick 11553 Distance from border (in pixel) 11554 Display 11555 Pause : %s 11556 Only available in the full version of Click & Create! 11581 Group.%s 11582 hide 11583 wait 11584 CD-Audio 11585 Set global value 11586 Add to global value 11587 Subtract to global value 11589 Enter global value number 11590 Global variable range from 1 to 16! 11591 Samples 11592 Musics 11593 Flags 11594 Scrollings 11595 Playfield 11596 Reduce the gap between the events 11597 Increase the gap between the events 11598 %.80s 11599 Move comment 11600 %s at 11601 No more space for comment text 11602 Replace font 11603 Replace text 11604 Replace text and font 11606 ...Unnamed fade... 11607 Group of events 11608 FADE IN MODE - %s 11609 FADE OUT MODE - %s 11610 %s 11611 "%s" 11612 Open 11613 Click to drop the line... 11614 The clipboard 11615 The clipboard (full) 11616 Cut events into clipboard 11617 Add events to clipboard 11618 Copy events to clipboard 11619 Cut and add events to clipboard 11620 Delete events 11621 00WARNING: old object! 11622 10%s: WARNING: old object! 11623 10WARNING: old object("%s") 11624 Please enter your string within quotes: 11625 This expression should return a string: 11626 New 11627 Mixed strings and numbers. 11628 Empty the clipboard 11629 Paste events from clipboard 11630 Paste events and empty clipboard 11631 Restart frame 11632 Play 11633 Step-through 11634 Please choose object to replace with 11635 Pause 11636 Click & Create supports only linking, not embedding. \n Please check the proper option in \n the OLE setup box. 11637 Add a new line 11638 Add a new line : please choose an object 11640 Copy event(s) 11642 Load frame position 11643 Load frame position "%s" 11644 Too many events : use a filter 11649 Value A 11650 Value B 11651 Value C 11652 (not an obstacle) 11653 as obstacle 11654 as platform 11655 as ladder 11657 left mouse-key 11658 middle mouse-key 11659 right mouse-key 11661 Player 11662 Good 11663 Neutral 11664 Bad 11665 Enemies 11666 Friends 11667 Bullets 11668 Arms 11669 Bonus 11670 Collectables 11671 Traps 11672 Doors 11673 Keys 11674 Texts 11675 0 11676 1 11677 2 11678 3 11679 4 11680 5 11681 6 11682 7 11683 8 11684 9 11685 24 11686 25 11687 26 11688 27 11689 28 11690 29 11691 30 11692 31 11693 32 11694 33 11695 34 11696 35 11697 36 11698 37 11699 38 11700 39 11701 40 11702 41 11703 42 11704 43 11705 44 11706 45 11707 46 11708 47 11709 48 11710 49 11711 50 11712 51 11713 52 11714 53 11715 54 11716 55 11717 56 11718 57 11719 58 11720 59 11721 60 11722 61 11723 62 11724 63 11725 64 11726 65 11727 66 11728 67 11729 68 11730 69 11731 70 11732 71 11733 72 11734 73 11735 74 11736 75 11737 76 11738 77 11739 78 11740 79 11741 80 11742 81 11743 82 11744 83 11745 84 11746 85 11747 86 11748 87 11749 88 11750 89 11751 90 11752 91 11753 92 11754 93 11755 94 11756 95 11757 96 11758 97 11759 98 11760 99 11761 Please select a text file 11762 Text files| 11763 Key "%s" is already used to\nrecord an action.\n\nDo you want to continue and overwrite it? 11764 Recording a action 11765 Key "%s": %s 11766 %s... 11767 Record with keyboard 11768 Stop recording 11769 No. 11770 Thumbnail 11771 Comments 11772 Delete %d frame(s).\nAre you sure? 11773 Storyboard 11774 Title : 11775 Password : 11776 Multimedia frame 11777 Picture frame 11778 Animation frame 11779 Application 11782 by 11783 Click to edit title 11784 Click to edit password 11785 Choose one application in one directory 11786 Fade in 11787 Fade out 11788 Duration of frame 11789 Click to change duration 11790 Playfield size 11791 Click to change playfield size 11792 When left mouse key pressed 11793 When right mouse key pressed 11794 Play the next frame 11795 Play the previous frame 11796 Play frame number %i 11797 Restart the application 11798 End the application 11799 Do nothing 11800 When the application ends 11801 Please choose a new fade-out transition 11802 Please choose a new fade-in transition 11803 Click to add music to frame 11804 Click to edit musics 11805 0 10 100 MS Sans Serif 11806 0 20 300 MS Sans Serif 11807 Insert 11813 Players 11814 Keyboard 11815 Egg 11816 Timer 11817 Storyboard 11818 Sounds 11819 Special 11822 Sprite 11823 Text 11824 Question 11825 Score 11826 Lives 11827 Counter 11840 This block of events refers\nto a %s object\nnot present in the application for the moment.\n\nYou need to create at least one object\nof this kind in the frame editor to paste the events. 11841 Cannot paste the events 11842 Please create an object in the frame\nand try again... 11843 Untitled 11844 Double click to open/close group 11845 This application contains no fades.\nPlease choose another... 11846 Do you want to copy the events\nassociated with this object? 11847 You cannot use CREATE and SHOOT actions\nin a global group of events... 11848 You cannot drop a CREATE or SHOOT action within a global group... 11849 You cannot drop a group into another group... 11850 You cannot use PLAY SAMPLE or PLAY MUSIC actions\ninside a global group of events... 11851 You cannot drop a PLAY SAMPLE or PLAY MUSIC action within a global group... 11852 Click to add a fade in transition 11853 Click to add a fade out transition 11854 Click to edit fade in transition 11855 Click to edit fade out transition 11856 Please choose background color 11857 Please enter number of characters to wait for 11858 Delete frame number %d.\nAre you sure? 11860 Filenames 11861 Enter the number of the flag 11862 Mail not sent: an error occurred during process.\nPlease check your installation (MAPI error #%i) 11863 11864 Application menu 11865 Please enter an alphanumeric expression 11866 Please enter a numeric expression 11867 Please make sure that both expressions\nare of the same kind: numeric or alphanumeric. 11868 Expression too complex. 11869 Event Editor - Frame %d 11870 Time Line - Frame %d 11872 Shift+ 11873 Ctrl+ 11874 Ctrl+Shift+ 11875 Alt+ 11876 Alt+Shift+ 11877 Alt+Ctrl+ 11878 Alt+Ct+Shf+ 11879 Please delete all submenus below this entry before deleting this line. 14413 Player %i score and lives 14414 Change the keyboard 14415 Create new objects 14416 Change the timer 14417 Storyboard Controls 14418 Make sound 14419 Special actions 14420 Sounds, scores, etc... 14443 Player %i 14444 The mouse pointer and keyboard 14445 Create new objects 14446 The timer 14447 Storyboard Controls 14448 Sound 14449 Special conditions 14473 Player %i 14474 The mouse pointer and keyboard 14475 New Objects 14476 the timer 14477 storyboard controls 14478 Sound 14479 Special 14561 + 14562 - 14563 * 14564 / 14565 mod 14566 ( 14567 ) 14570 = 14571 <> 14572 <= 14573 < 14574 >= 14575 > 15011 Upon pressing any key 15012 Repeat while mouse-key is pressed 15013 User clicks on an object 15014 User clicks within a zone 15015 User clicks 15016 Check for mouse pointer over an object 15017 Check for mouse pointer in a zone 15018 Repeat while key is pressed 15019 Upon pressing a key 15020 Hide Windows mouse pointer 15021 Show Windows mouse pointer 15039 Compare the counter to a value... 15040 Set Counter 15041 Add to Counter 15042 Subtract from Counter 15060 15060 15080 15080 15096 Is a music not playing? 15097 Is a sample not playing? 15098 Is a specific music not playing? 15099 Is a specific sample not playing? 15100 Play Sample 15101 Stop any Sample Playing 15102 Play Music 15103 Stop any Music Playing 15104 Play and Loop Sample 15105 Play and Loop Music 15196 End of application 15197 Compare the Number of the frame 15198 End of frame 15199 Start of frame 15200 Next frame 15201 Previous frame 15202 Jump to frame 15203 Pause the application 15204 End the application 15205 Restart the application 15206 Restart the current frame 15207 Center window position in playfield 15208 Center horizontal position of window in playfield 15209 Center vertical position of window in playfield 15210 Load frame position 15211 Save frame position 15295 User has left the computer since... 15296 Every 15297 Is the timer equal to a certain value? 15298 Is the timer less than a certain value? 15299 Is the timer greater than a certain value? 15388 Off 15389 On 15390 Alterable C 15391 Alterable B 15392 Alterable A 15393 Fixed 15394 Pick all objects in a zone 15395 Pick an object at random 15396 Pick a random object in a zone 15397 Compare to total number of objects 15398 Compare to number of objects in a zone 15399 Test for no objects in a zone 15400 Create object 15494 Repeat while joystick pressed 15495 When number of lives reaches 0 15496 Read joystick state 15497 Compare to player's number of lives 15498 Compare to player's score 15499 Is this player, playing now? 15500 Set Score 15501 Set Number of Lives 15502 Ignore Control 15503 Restore Control 15504 Add to Score 15505 Add to Number of Lives 15506 Subtract from Score 15507 Subtract from Number of Lives 15586 Has an option been selected? 15588 Check for activation 15589 End of group 15590 Group 15591 Comment 15592 Compare to a global value 15593 Only one action when event loops 15594 Run this event once 15595 Repeat 15596 Restrict actions 15597 Compare two general values 15598 Never 15599 Always 15602 Execute an external program 15603 Change a global value 15604 .. 15605 .. 15606 Activate 15607 Deactivate 15608 Enable 15609 Disable 15610 Check 15611 Uncheck 15620 Erase Text... 15621 Display Text... 15622 Flash Text... 15623 Set Color of Text... 15624 Set paragraph... 15625 Previous paragraph 15626 Next paragraph 15627 Alterable string 15628 Change alterable string 15637 Is the answer equal to a certain value? 15638 Is the answer false? 15639 Is the answer correct? 15640 Ask the question 15763 Overlapping a backdrop 15764 Is "%s" getting close to window's edge 15765 Has "%s" reached the end of its path 15766 Has "%s" reached a node in the path 15767 Compare to fixed value 15768 Compare current frame of "%s" to a value 15769 Compare Acceleration of "%s" to a value 15770 Compare Deceleration of "%s" to a value 15771 Is "%s" invisible 15772 Is "%s" visible 15773 Compare to the number of "%s" objects in a zone 15774 Compare to alterable value C 15775 Compare to alterable value B 15776 Is a flag on? 15777 Is a flag off? 15778 Compare X position to a value 15779 Compare Y position to a value 15780 Compare Speed of "%s" to a value 15781 Compare to alterable value A 15782 Another object 15783 Backdrop 15784 Click on another active object 15785 Pick "%s" at random 15786 Which animation of "%s" is playing? 15787 Has an animation finished? 15791 Test position of "%s" 15792 Compare direction of "%s" 15793 Is "%s" stopped? 15794 Is "%s" bouncing? 15795 Is "%s" direction reversed? 15796 Overlapping another object 15797 Have all "%s" been destroyed 15798 Compare to the number of "%s" objects 15799 Test for no "%s" objects in a zone 15800 Make Object Reappear 15801 Make Object Invisible 15802 Select Direction... 15803 Select Position... 15804 Set X Coordinate... 15805 Set Y Coordinate... 15806 Stop 15807 Start 15808 Set Speed... 15809 Set Maximum Speed... 15810 Wrap Around Play Area 15811 Bounce 15812 Reverse 15813 Next movement 15814 Previous movement 15815 Select movement 15816 Stop 15817 Start 15818 Animation sequence... 15819 Direction of animation... 15820 Speed of animation... 15821 Animation sequence 15822 Direction of animation 15823 Speed of animation 15824 Destroy 15825 Look in the direction of... 15826 Shoot an Object... 15827 Values... 15830 Set On 15831 Set Off 15832 Toggle 15833 Swap Position with another Object 15843 Flash Object 15845 Paste image into background 15846 Bring to front 15847 Bring to back 16011 00Upon pressing any key 16012 01Repeat while %s is pressed 16013 01User %s on %s 16014 01User %s within %s 16015 01User %s 16016 01Mouse pointer is over %s 16017 01Mouse pointer lays within %s 16018 01Repeat while %s is pressed 16019 01Upon pressing %s 16020 00Hide Windows mouse pointer 16021 00Show Windows mouse pointer 16039 11%s %s 16040 01Set Counter to %s 16041 01Add %s to Counter 16042 01Subtract %s from Counter 16096 00No music is playing 16097 00No sample is playing 16098 01%s is not playing 16099 01%s is not playing 16100 01Play sample %s 16101 00Stop any sample 16102 01Play music %s 16103 00Stop any music 16104 01Play sample %s %s times 16105 01Play music %s %s times 16196 00End of Application 16197 01Current Frame %s 16198 00End of Frame 16199 00Start of Frame 16200 00Next frame 16201 00Previous frame 16202 01Jump to frame number %s 16203 00Pause the application 16204 00End the application 16205 00Restart the application 16206 00Restart current frame 16207 01Center display at %s 16208 01Center display at X=%s 16209 01Center display at Y=%s 16210 01Load frame position %s 16211 01Save frame position %s 16295 01User has left the computer since %s 16296 01Every %s 16297 01Timer equals %s 16298 01Timer is less than %s 16299 01Timer is greater than %s 16388 01Pick objects which flag #%s is off 16389 01Pick objects which flag #%s is on 16390 01Pick objects which alterable value C %s 16391 01Pick objects which alterable value B %s 16392 01Pick objects which alterable value A %s 16393 01Pick object with fixed value =%s 16394 01Pick all objects in %s 16395 00Pick an object at random 16396 01Pick a random object from %s 16397 01Total number of objects %s 16398 01Number of objects in %s %s 16399 01No more objects in %s 16400 01Create %s 16494 11Repeat while %s %s 16495 11Number of lives of %s reaches 0 16496 11%s %s 16497 11Number of lives of %s %s 16498 11Score of %s %s 16499 10Is %s playing? 16500 01Set Score to %s 16501 01Set Number of Lives to %s 16502 00Ignore Control 16503 00Restore Control 16504 01Add %s to Score 16505 01Add %s to Number of Lives 16506 01Subtract %s from Score 16507 01Subtract %s from Number of Lives 16586 01Menu option "%s" selected 16587 01Record key press %s 16588 01Group %s is activated 16589 00New condition 16590 01Group "%s" 16591 01Comment "%s"... 16592 01Global value %s %s 16593 00Only one action when event loops 16594 00Run this event once 16595 01Repeat %s times 16596 01Restrict actions for %s 16597 01%s %s 16598 00Never 16599 00Always 16600 00Skip 16601 00Skip Monitor 16602 01Execute external program %s 16603 01Set global value %s to %s 16604 02Subtract %s from global value %s 16605 02Add %s to global value %s 16606 01Activate group %s 16607 01Deactivate group %s 16608 01Enable menu option %s 16609 01Disable menu option %s 16610 01Check menu option %s 16611 01Uncheck menu option %s 16620 00Erase 16621 01Display %s 16622 01Flash %s for %s 16623 01Set Color of %s 16624 01Display paragraph %s 16625 00Display previous paragraph 16626 00Display next paragraph 16627 00Display alterable string 16628 01Set alterable string to %s 16637 11%s : answer number %s chosen 16638 10%s : bad answer 16639 10%s : correct answer 16640 00Ask question 16763 11%s is over an obstacle background 16764 11%s is getting closer than %s pixels from window's edge 16765 10%s has reached the end of its path 16766 10%s has reached a node in the path 16767 11Fixed value of %s %s 16768 11Current frame of %s %s 16769 11Acceleration of %s %s 16770 11Deceleration of %s %s 16771 10%s is invisible 16772 10%s is visible 16773 11Number of %s in %s %s 16774 11Alterable value C of %s %s 16775 11Alterable value B of %s %s 16776 11%s: internal flag %s is on 16777 11%s: internal flag %s is off 16778 11X position of %s %s 16779 11Y position of %s %s 16780 11Speed of %s %s 16781 11Alterable value A of %s %s 16782 11Collision between %s and %s 16783 10%s collides with the background 16784 11%s clicks on %s 16785 10Pick one of %s 16786 11%s animation %s is playing 16787 11%s animation %s is over 16788 11%s leaves the play area %s 16789 11%s enters the play area %s 16790 11%s is out of the play area %s 16791 11%s is in the play area %s 16792 11%s is facing a direction %s 16793 10%s is stopped 16794 10%s is bouncing 16795 10%s is reversed 16796 11%s is overlapping %s 16797 10Last %s has been destroyed 16798 11Number of %s %s 16799 11No more %s in %s 16800 00Reappear 16801 00Make invisible 16802 01Set direction to %s 16803 01Set position at %s 16804 01Set X position to %s 16805 01Set Y position to %s 16806 00Stop 16807 00Start 16808 01Set speed to %s 16809 01Set maximum speed to %s 16810 00Wrap 16811 00Bounce 16812 00Reverse 16813 00Next movement 16814 00Previous movement 16815 01Select movement %s 16816 00Stop animation 16817 00Start animation 16818 01Change animation sequence to %s 16819 01Change animation direction to %s 16820 01Change speed of animation to %s 16821 00Restore animation sequence 16822 00Restore animation direction 16823 00Restore speed of animation 16824 00Destroy 16825 01Look at %s 16826 01Shoot %s 16827 01Set alterable value A to %s 16828 01Add %s to alterable value A 16829 01Sub %s to alterable value A 16830 01Set internal flag %s on 16831 01Set internal flag %s off 16832 01Toggle internal flag %s 16833 00Swap position with another object 16834 01Spread value %s in alterable value A 16835 01Spread value %s in alterable value B 16836 01Spread value %s in alterable value C 16837 01Set alterable value B to %s 16838 01Add %s to alterable value B 16839 01Sub %s to alterable value B 16840 01Set alterable value C to %s 16841 01Add %s to alterable value C 16842 01Sub %s to alterable value C 16843 01Flash during %s 16844 01Shoot %s toward %s 16845 01Paste into background %s 16846 00Bring to front 16847 00Bring to back 17018 Current Y position of the mouse 17019 Current X position of the mouse 17020 XMouse 17021 YMouse 17039 Current value 17040 value( 17191 Current number of frame 17192 Height 17193 Width 17194 Y coordinate of bottom visible edge 17195 Y coordinate of top visible edge 17196 X coordinate of right visible edge 17197 X coordinate of left visible edge 17198 Current number of players playing 17200 obsolete frame 17201 players 17202 X Left Playfield 17203 X Right Playfield 17204 Y Top Playfield 17205 Y Bottom Playfield 17206 Playfield Width 17207 Playfield Height 17208 frame 17295 Timer count, minutes 17296 Timer count, hours 17297 Timer count, seconds 17298 Timer count, 1/100 value 17299 Timer count in 1/1000 since start of frame 17300 timer 17301 hundreds 17302 seconds 17303 hours 17304 minutes 17399 Total number of objects 17400 nobjects 17498 Current number of lives 17499 Current value of score 17500 score( 17501 lives( 17590 Application filename 17591 Application pathname 17592 Application directory 17593 Application drive name 17594 Convert string to number 17595 Convert number to string 17597 Retrieve a global value 17598 Generate a random number 17601 random( 17602 global value( 17604 str$( 17605 val( 17606 appdrive$ 17607 appdir$ 17608 apppath$ 17609 appname$ 17616 Numeric conversion of current string 17617 Text of a paragraph 17618 Alterable string 17619 Current number of paragraph displayed 17620 paragraph( 17621 string$( 17622 paragraph$( 17623 value( 17782 Current animation value 17783 Y Coordinate of bottom edge 17784 Y Coordinate of top edge 17785 X Coordinate of right edge 17786 X Coordinate of left edge 17787 Retrieve alterable value C 17788 Retrieve alterable value B 17789 Current direction value 17790 Value of one of internal flags 17791 Retrieve fixed value 17792 Retrieve alterable value A 17793 Number of objects on the play area 17794 Deceleration 17795 Acceleration 17796 Speed 17797 Current frame 17798 Y Coordinate 17799 X Coordinate 17800 X( 17801 Y( 17802 Image( 17803 Speed( 17804 Acc( 17805 Dec( 17806 Number( 17807 Value A( 17808 Fixed( 17809 Flag( 17810 Dir( 17811 Value B( 17812 Value C( 17813 X Left( 17814 X Right( 17815 Y Top( 17816 Y Bottom( 17817 Anim Number( 18077 Overlapping a backdrop 18078 Is "%s" getting close to window's edge 18079 Has "%s" reached the end of its path 18080 Has "%s" reached a node in the path 18081 Compare Acceleration of "%s" to a value 18082 Compare Deceleration of "%s" to a value 18083 Compare X position to a value 18084 Compare Y position to a value 18085 Compare Speed of "%s" to a value 18086 Another object 18087 Backdrop 18091 Test position of "%s" 18092 Compare direction of "%s" 18093 Is "%s" stopped? 18094 Is "%s" bouncing? 18095 Is "%s" direction reversed? 18096 Overlapping another object 18097 Which animation of "%s" is playing? 18098 Has an animation finished? 18099 Compare current frame of "%s" to a value 18101 Select Position... 18102 Set X Coordinate... 18103 Set Y Coordinate... 18104 Stop 18105 Start 18106 Set Speed... 18107 Set Maximum Speed... 18108 Wrap Around Play Area 18109 Bounce 18110 Reverse 18111 Next movement 18112 Previous movement 18113 Select movement 18114 Look in the direction of... 18115 Stop 18116 Start 18117 Animation sequence... 18118 Direction of animation... 18119 Speed of animation... 18120 Speed of animation 18121 Direction of animation 18122 Animation sequence 18123 Select Direction... 18124 Destroy 18177 10%s is overlapping a backdrop 18178 11%s is getting closer than %s pixels from window's edge 18179 10%s has reached the end of its path 18180 10%s has reached a node in the path 18181 11Acceleration of %s %s 18182 11Deceleration of %s %s 18183 11X position of %s %s 18184 11Y position of %s %s 18185 11Speed of %s %s 18186 11Collision between %s and %s 18187 10%s collides with the background 18188 11%s leaves the play area %s 18189 11%s enters the play area %s 18190 11%s is out of the play area %s 18191 11%s is in the play area %s 18192 11%s is facing a direction %s 18193 10%s is stopped 18194 10%s is bouncing 18195 10%s is reversed 18196 11%s is overlapping %s 18197 11%s animation %s is playing 18198 11%s animation %s is over 18199 11Current frame of %s %s 18201 01Set position at %s 18202 01Set X position to %s 18203 01Set Y position to %s 18204 00Stop 18205 00Start 18206 01Set speed to %s 18207 01Set maximum speed to %s 18208 00Wrap 18209 00Bounce 18210 00Reverse 18211 00Next movement 18212 00Previous movement 18213 01Select movement %s 18214 01Look at %s 18215 00Stop animation 18216 00Start animation 18217 01Change animation sequence to %s 18218 01Change animation direction to %s 18219 01Change speed of animation to %s 18220 00Restore animation sequence 18221 00Restore animation direction 18222 00Restore speed of animation 18223 01Set direction to %s 18224 01Destroy 18288 X Coordinate 18289 Y Coordinate of bottom edge 18290 Y Coordinate of top edge 18291 X Coordinate of right edge 18292 X Coordinate of left edge 18293 Current direction value 18294 Deceleration 18295 Acceleration 18296 Speed 18297 Current frame 18298 Y Coordinate 18301 Y( 18302 Image( 18303 Speed( 18304 Acc( 18305 Dec( 18306 Dir( 18307 X Left( 18308 X Right( 18309 Y Top( 18310 Y Bottom( 18311 X(